![]() ![]() What's this a secret door? 5-Ghost House Cannon Very sneaky, Nintendo! 4-Ghost Houseĭuring the first segment at the end of a series of sinking platforms, stand on one of these platforms for a while to find a hidden door. Rush over to the left side of the screen to find a hidden area. 4-Mid Castle CannonĪt the beginning of the 4th section, blocks ride conveyor belts then fall. To turn them on, beat the level once and toggle the red switch on the world map. Hey, who put that door there? 3-5Ĭomplete the level with red blocks enabled and you can't miss the red pipe at the end which leads to the secret exit. However, it's not the same room even though it might look like the same. Enter it and there's a ghost elevator room like the normal end of the level. In the third area, there's a hidden door below you while you're traversing the monkey bars. Fly to the top of the screen at this exact location 3-Ghost House Cannon ![]() At the end of the first area, fly up to find a hidden pipe at the top of the screen it's that simple. Here's where you have to fly away with the Propeller Suit 2-6 Cannon Then, wall-jump to gain a bit of extra height and the wind will push you over the wall where the secret exit awaits. Do the manoeuvre right and you'll hit the wall. Near the end of the level with the Propeller Suit, jump off the platform with a Spiny on it as soon as the wind starts blowing and shake the controller to spin with your Propellerhead Suit. v1d30chumz 194-143-137-78 YouTube: How to Unlock World 5 Cannon from 1-3 → Jump up above the screen here to find the secret 2-4 There's a hidden area at the top of the screen so jump up and over off-screen and you'll find a trail of coins that leads to a hidden pipe! It's not necessary to use the Propeller Suit for this as pictured below because you can jump with Yoshi's flutter instead which might be easier as you can find Yoshi in a question block a short distance before the path leading to the secret exit. │ Nothing causes more disappointment than hype so at Video Chums, we avoid hyping games prior to playing them for ourselves. Stomp on Bowser Jr.'s head three times to defeat him again.Written by Alex Legard for Guides on October 30, 2021Ĭan you believe that this fantastic platformer released all the way back in 2009?! Well, let's revisit it and explore all of its secret exits. behaves as he did last time but after two hits, not only does he speed up but he also jumps as well. takes place on a platform above a pit of Quicksand. Inside the red pipe, is a room with a Red Door, inside the Red Door, there is Bowser Jr. The third Star Coin can be found in the top left area. After this, there are two Dry Bones below a red pipe. When Mario enters the pipe, he finds himself in a large area with many rotating platforms, and the Midway Point. Mario should use the spring to get into a green warp pipe above him. The first Star Coin can be found at the bottom, however. He can grab Red Coins here, but the main way is to go to the right, where there is a spring. Once on the rope, Mario will go to the right, where there is another platform wheel. In order to go the main way, Mario should wait until the platform below a rope, and then he should jump off and grab onto the rope. To actually get the Star Coin, Mario should jump on top of the object, and to exit, he should jump up to another object, and wall jump up to the door. He should do this until he can see the second Star Coin, and then jump off. Through the door, there is a strange object which Mario can wall jump inside. In order to go the side way, Mario should wait until the platform is at its highest point, and then wall Jump up a passage to a door. After that, Mario will encounter another set of platforms, and this time there are two options as to where to go. This area also contains another Dry Bones. To progress, Mario must wait until the platform is at the left and then jump into an area with a rope that he can hang onto. A Dry Bones can walk onto the third one, so Mario will have to be careful. ![]() Between the second one and the third one, there are three Question Blocks, and one of them contains a power-up. At the beginning of the level, there are a few sets of platforms that rotate around wheels. In this level, there are many rotating platforms that Mario can jump on. World 2-Fortress is a tower level in New Super Mario Bros. ![]()
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